{
  "metadata": {
    "title": "Slendytubbies OC maker: Horror OC Generator",
    "description": "Use Slendytubbies OC maker to design an original mascot-horror character with custom corruption, survival gear, weakness, and profile-ready art.",
    "keywords": [
      "Slendytubbies OC maker",
      "how to make a Slendytubbies OC"
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    "brand": "OCMaker AI",
    "route": "/create/slendytubbies-oc-maker",
    "coverImage": "{{IMAGE:hero-main}}"
  },
  "block": [
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            "url": "/",
            "text": "Home"
          },
          {
            "url": "/create",
            "text": "Create"
          },
          {
            "url": "/create/slendytubbies-oc-maker",
            "text": "Slendytubbies OC maker"
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      "componentName": "header",
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        "title": "Slendytubbies OC maker",
        "description": "Create an original mascot-horror OC with a custom silhouette, corruption form, survival role, equipment, weakness, and fog-ready character art. Build profile portraits and full-body references for roleplay, fan stories, and encounter concepts.",
        "text": "",
        "url": "",
        "target": "_self",
        "mediaUrl": "{{IMAGE:hero-main}}",
        "poster": "",
        "alt": "Original mascot-horror OC in a foggy survival setting",
        "tipList": [],
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    {
      "order": 30,
      "isShow": true,
      "componentName": "imageGallerySection",
      "version": "v2",
      "attributes": {
        "title": "Slendytubbies OC Concepts to Generate",
        "description": "Explore original survivor, corrupted stalker, and field-support directions built around different silhouettes, screen glows, equipment, and encounter roles.",
        "list": [
          {
            "title": "Fog Signal Watcher",
            "mediaUrl": "{{IMAGE:gallery-fog-watcher}}",
            "alt": "Fog Signal Watcher",
            "poster": ""
          },
          {
            "title": "Red Static Stalker",
            "mediaUrl": "{{IMAGE:gallery-static-stalker}}",
            "alt": "Red Static Stalker",
            "poster": ""
          },
          {
            "title": "Night Relay Medic",
            "mediaUrl": "{{IMAGE:gallery-relay-medic}}",
            "alt": "Night Relay Medic",
            "poster": ""
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        ]
      }
    },
    {
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      "isShow": true,
      "componentName": "featureShowcase",
      "version": "v2",
      "attributes": {
        "theme": "featureShowcase",
        "title": "Build a Slendytubbies OC for Horror Encounters",
        "description": "Connect silhouette, corruption, equipment, behavior, and weakness into a character that works in portraits, roleplay profiles, and chase-scene concepts.",
        "url": "",
        "text": "",
        "target": "_self",
        "className": "",
        "autoPlayInterval": 3000,
        "list": [
          {
            "title": "Create a Distinct Corruption Form",
            "description": "Turn a simple mascot silhouette into an unsettling original character by controlling body proportions, fabric condition, screen glow, stains, static patterns, and one memorable mutation. The <a href=\"/\">OC maker</a> keeps those visual cues tied to personality and role, so the result reads as a designed survivor or threat rather than a random dark costume.",
            "mediaUrl": "{{IMAGE:feature-corruption-form}}",
            "type": "image_video",
            "alt": "Create a Distinct Corruption Form",
            "poster": "",
            "url": "",
            "text": "",
            "target": "_self",
            "youtubeUrl": "",
            "controls": false
          },
          {
            "title": "Build a Survival-Horror Role",
            "description": "Generate a scout, medic, signal keeper, bunker guard, lost child, infected hunter, or reluctant guide with equipment that supports the job. Outfit wear, carried tools, posture, and environmental clues create a useful roleplay or story profile, while one clear weakness prevents the OC from feeling like an invincible monster with unrelated powers.",
            "mediaUrl": "{{IMAGE:feature-survival-role}}",
            "type": "image_video",
            "alt": "Build a Survival-Horror Role",
            "poster": "",
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            "text": "",
            "target": "_self",
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            "controls": false
          },
          {
            "title": "Design a Readable Horror Silhouette",
            "description": "Shape ears, head profile, torso width, limb length, damaged fabric, and signature gear so the character remains recognizable in fog, darkness, or a small profile crop. Strong contrast around the face and hands makes generated art easier to reuse for avatars, encounter cards, chase-scene references, or a clean full-body character sheet.",
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            "alt": "Design a Readable Horror Silhouette",
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          },
          {
            "title": "Render Profile and Chase Art",
            "description": "Create a face-forward profile portrait, an environmental full-body view, and a motion-heavy chase pose from the same identity anchors. Continue selected variants with the <a href=\"/ai-anime-generator\">AI anime generator</a>, then compare face-screen shape, markings, gear placement, and limb proportions before using the images in stories, roleplay, or social profiles.",
            "mediaUrl": "{{IMAGE:feature-profile-chase}}",
            "type": "image_video",
            "alt": "Render Profile and Chase Art",
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      "order": 80,
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      "version": "v2",
      "attributes": {
        "title": "Why Use This Slendytubbies OC Maker",
        "subtitle": "Horror character design with clearer identity and story use",
        "className": "",
        "list": [
          {
            "title": "Corruption Detail Control",
            "description": "Adjust fabric wear, screen glow, stains, static marks, mutations, and damage without losing the base silhouette."
          },
          {
            "title": "Story-Driven Equipment",
            "description": "Match radios, scanners, medical pouches, keys, lights, or improvised tools to a clear survival role."
          },
          {
            "title": "Fog-Readable Silhouettes",
            "description": "Separate ears, head, limbs, hands, and signature gear so the OC stays recognizable in dark scenes."
          },
          {
            "title": "Profile and Full-Body Views",
            "description": "Generate avatar crops and environmental character art for profiles, encounter concepts, and story references."
          },
          {
            "title": "Threat and Weakness Balance",
            "description": "Pair one disturbing ability with a visible cost, trigger, or limitation that can drive tense scenes."
          },
          {
            "title": "Faster Variant Testing",
            "description": "Compare infected, survivor, guide, scout, medic, or stalker directions before refining a final concept."
          }
        ]
      }
    },
    {
      "order": 90,
      "isShow": true,
      "componentName": "howToUse",
      "version": "v2",
      "attributes": {
        "theme": "stepsSectionGradient",
        "title": "Make a Slendytubbies OC in Three Steps",
        "subtitle": "Move from encounter role to a recognizable horror character",
        "url": "/create/slendytubbies-oc-maker",
        "text": "Create Horror OC",
        "target": "_self",
        "list": [
          {
            "title": "Choose the Encounter Role",
            "description": "Pick a survivor, scout, medic, guide, guard, stalker, or infected figure and define what others first notice."
          },
          {
            "title": "Set Corruption and Gear",
            "description": "Describe body color, face-screen glow, fabric damage, mutation, equipment, behavior, weakness, and environment."
          },
          {
            "title": "Generate the Horror Reference",
            "description": "Create profile and full-body versions, then keep the design with the clearest silhouette and strongest story cues."
          }
        ]
      }
    },
    {
      "order": 210,
      "isShow": true,
      "componentName": "faq",
      "version": "v2",
      "attributes": {
        "title": "Common Questions About Slendytubbies OCs",
        "subtitle": "Practical answers before you generate",
        "className": "",
        "list": [
          {
            "title": "How to make a Slendytubbies OC that feels original?",
            "description": "Start with a specific encounter role, then connect the silhouette, body color, face-screen glow, damage, equipment, behavior, and weakness to that role. Originality comes from how those choices work together. Avoid rebuilding an existing character with only a new color or accessory."
          },
          {
            "title": "What can the Slendytubbies OC maker create?",
            "description": "It can generate an original mascot-horror character concept with a custom appearance, corruption form, survival role, equipment, expression or screen glow, pose, environment, weakness, and story hook. Results work best as profile art, roleplay references, encounter concepts, or early character sheets."
          },
          {
            "title": "Can I create both a survivor and an infected form?",
            "description": "Yes. Keep several identity anchors stable—such as body color, ear shape, face-screen design, scarf, pouch, or tool—then change posture, fabric damage, glow, mutation, and behavior for the infected version. Compare both images manually because small recurring details may shift between generations."
          },
          {
            "title": "How do I make the OC scary without making it messy?",
            "description": "Use one dominant corruption idea, one clear glow color, and a readable outer silhouette. Keep fog, stains, wires, claws, or static effects away from the face and hands when possible. A restrained design often feels more unsettling and remains easier to recognize in avatars or chase scenes."
          },
          {
            "title": "What details should I include in the prompt?",
            "description": "Include the character role, body build, color, fabric condition, face-screen glow, mutation, equipment, posture, environment, lighting, and intended crop. Add one behavior pattern and one limitation. Mark the two or three identity details that should remain stable across every variation."
          },
          {
            "title": "Can I use the output for roleplay or fan stories?",
            "description": "Yes. The images can support roleplay profiles, encounter notes, fan-story planning, social avatars, or character references. Treat generated art as a draft: check hands, face details, gear placement, background artifacts, and continuity before sharing or building a longer sequence."
          },
          {
            "title": "Does OCMaker AI offer free credits?",
            "description": "OCMaker AI may offer free credits, trial access, or limited generation under current product rules. Additional credits or a paid plan may be required after the available allowance is used. Check the current pricing or account page before generating many horror forms and pose variations."
          },
          {
            "title": "Is this an official Slendytubbies character tool?",
            "description": "No. This is an independent fan-creation page and is not official or affiliated with the franchise rights holders. Create original characters rather than copying protected designs, names, logos, models, or artwork, and review copyright, trademark, platform, and commercial-use rules before publishing."
          }
        ]
      }
    },
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      "order": 240,
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      "version": "v2",
      "attributes": {
        "theme": "ctaSection",
        "backgroundUrl": "{{IMAGE:cta-bg}}",
        "title": "Create Your Own Slendytubbies OC",
        "description": "Generate a recognizable mascot-horror survivor or threat with custom corruption, equipment, weakness, and story-ready character art.",
        "text": "Create Horror OC",
        "url": "/create/slendytubbies-oc-maker",
        "target": "_self"
      }
    }
  ],
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      "id": "hero-main",
      "context": "single full-frame polished mascot-horror character illustration, one original character only, no collage, no cards, no panels, no split screen, no readable text, no letters, no labels, no logo, no watermark, no official symbols, no copied character design, one original mascot-horror survivor character, muted violet fabric body, cracked circular face screen with pale cyan glow, compact radio harness, wary full-body stance in a fog-covered hill facility at dusk, dramatic rim light, polished cinematic survival game key art"
    },
    {
      "id": "gallery-fog-watcher",
      "context": "single full-frame polished mascot-horror character illustration, one original character only, no collage, no cards, no panels, no split screen, no readable text, no letters, no labels, no logo, no watermark, no official symbols, no copied character design, one original eerie mascot-suit survivor character, tall rounded silhouette, pale gray fabric, cracked circular face screen with soft cyan glow, utility satchel and handheld signal scanner, cautious full-body pose in a foggy hill field, cinematic game concept art"
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      "id": "gallery-static-stalker",
      "context": "single full-frame polished mascot-horror character illustration, one original character only, no collage, no cards, no panels, no split screen, no readable text, no letters, no labels, no logo, no watermark, no official symbols, no copied character design, one original corrupted mascot-horror creature, compact crimson fabric body, asymmetrical black static patterns, dim white eye glow, long shadowed limbs, stalking pose near an abandoned concrete shelter, restrained horror lighting, polished character concept art"
    },
    {
      "id": "gallery-relay-medic",
      "context": "single full-frame polished mascot-horror character illustration, one original character only, no collage, no cards, no panels, no split screen, no readable text, no letters, no labels, no logo, no watermark, no official symbols, no copied character design, one original dark mascot-horror field medic character, navy padded suit, amber face-screen glow, patched medical pouch, radio antenna and mud-stained boots, alert three-quarter stance beside a broken relay tower at night, cinematic survival-horror art"
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    {
      "id": "feature-corruption-form",
      "context": "single full-frame polished mascot-horror character illustration, one original character only, no collage, no cards, no panels, no split screen, no readable text, no letters, no labels, no logo, no watermark, no official symbols, no copied character design, one original corrupted mascot-horror humanoid, moss-green worn fabric body, stretched arm silhouette, fractured dark face screen with subtle violet glow, isolated full-body design on a pale fog background, cinematic horror game concept art"
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      "id": "feature-readable-silhouette",
      "context": "single full-frame polished mascot-horror character illustration, one original character only, no collage, no cards, no panels, no split screen, no readable text, no letters, no labels, no logo, no watermark, no official symbols, no copied character design, one original eerie mascot-suit character with broad shoulders, short rounded ears, one torn sleeve, glowing cyan face screen, lantern held away from body, strong readable silhouette against a pale misty forest, polished horror concept art"
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    {
      "id": "feature-profile-chase",
      "context": "single full-frame polished mascot-horror character illustration, one original character only, no collage, no cards, no panels, no split screen, no readable text, no letters, no labels, no logo, no watermark, no official symbols, no copied character design, one original mascot-horror survivor running through a dim service tunnel, dark teal fabric suit, warm amber face glow, radio pouch and torn scarf, dynamic but clear action silhouette, cinematic game key art"
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}
